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Friday, February 17, 2012

Banlist!...oh wait, just a Battle Pack update

While the (awful) banlist is being confirmed, here's some newly confirmed cards from Battle Pack: Epic Dawn.

Number 39: Utopia
Gachi Gachi Gantetsu
Grenosaurus
Number 17: Leviathan Dragon
Wind-Up Zenmaister
Tiras, Keeper of Genesis
Snowman Eater
Mask of Darkness
DUCKER Mobile Cannon
Freed the Matchless General
Airknight Parshath
Cyber Dragon
Noisy Gnat
Wind-Up Dog
Wind-Up Soldier

Sunday, February 5, 2012

Battle Pack: Epic Dawn Update

Some more cards from BP:ED have been revealed in Kevin Tewart's latest strategy article. Here's a quick list of everything we know so far.

Rare
Gem-Knight Pearl
Adreus, Keeper of Armageddon
Witch of the Black Forest
Dark Bribe
Skull Archfiend of Lightning
Dark Magician of Chaos
Obelisk the Tormentor
Tour Guide from the Underworld
Raigeki
Metal Reflect Slime
Caius the Shadow Monarch (assumed)
Raiza the Storm Monarch (assumed)
Mobius the Frost Monarch (assumed)
Gorz the Emissary of Darkness (assumed)
Pot of Avarice (assumed)

Common
Backup Warrior
Greenkappa
Liberty at Last!
Penguin Soldier
Axe of Despair
Ante
Forbidden Lance
Reckless Greed
Half or Nothing
Power Frame
Luster Dragon
Wind-Up Warrior
Vampire Lord
Toon Gemini Elf
Guardian Sphinx
Zaborg the Thunder Monarch
The Tricky
Doomcaliber Knight
Card Trooper
Ancient Gear Knight
Arcana Force XIV - Temperance
Power Giant
Gogogo Golem
Giant Soldier of Stone
Psi-Blocker
Muka Muka
Makyura the Destructor
Stealth Bird
Night Assailant
Drillroid
Cyber Valley
Fabled Raven
Naturia Strawberry
Gagaga Magician

So far, it doesn't seem too amazing as a reprint set, but it's good for what the product's intended use is, and an easier way to get some rare and out of print cards.

Thursday, February 2, 2012

HUGE NEWS! Battle Pack: Epic Dawn

If it wasn't on the official products page, I'd never believe it. Konami is completely changing their products. I thought LC2 was pretty amazing, along with the Ra Yellow Mega Packs, but this is just crazy.

Coming May 28th, Battle Pack: Epic Dawn encourages players to take part in sealed pack play. Each pack contains 5 cards from a 220 card set. Each pack contains 1 black or white lettered rare card, 3 commons, and 1 random card from the set in an all new rarity! The packs have an MSRP of $1.99 each, so for $20 each, you and a friend can have some very fun games, pulling away from the ridiculousness that is today's metagame. If you really don't care about having fun and just want good cards, take a look at these confirmed cards.

Adreus, Keeper of Armageddon
Doomcaliber Knight
Forbidden Lance
Gem-Knight Pearl
Backup Warrior
Caius the Shadow Monarch
Raiza the Storm Monarch
Mobius the Frost Monarch
Pot of Avarice
Gorz the Emissary of Darkness
Fabled Raven
TOUR GUIDE FROM THE UNDERWORLD

After the initial celebration of reading that last card, you might be thinking that you get 1 rare in each pack and there are 55 rares in the set. The odds aren't that great of pulling what you want, but at $2 a pop and the fact that ANY card in the set could be the new rarity, I'm sure there will be plenty of Tour Guides floating around.

If you'd like to know more about this product, check out the official info page HERE.

Tuesday, December 27, 2011

A Look Toward the Ban List

Since we're only about a month and a half away from seeing a new format, I thought I'd type up a few ideas as to what we might see (or what I'd like to see, anyway).


Banned
We'll most likely lose one of the "Big 3". Dark Hole, Monster Reborn, and Heavy Storm are always good candidates for a ban, but with the game the way it is today, these cards may be necessary to keep duels moving. Heavy Storm stops the "Set 4, pass" of last format, Dark Hole is a looming presence over attempts to swarm for game, and Monster Reborn is the most generic form of revival we have.

With all the negation and OTK potential we have now, maybe these cards just aren't as broken as they used to be.

Limited

Rescue Rabbit: This card absolutely needs to go to 1. Rescue Cat went from 3 in 2008 to 2 to 1 until it was ultimately banned in Sept 2010. The card was an OTK machine, starting with the Gyaku-Gire Panda OTK when Last Will was legal up to the Dark Strike Fighter OTK. Even after Last Will and DSF were banned, Rescue Cat continued to enable OTKs in Cat Synchro and X-Saber decks.

Rescue Rabbit is not much different, aside from not being as splashable. One Rabbit gets you 2 1900ATK beaters that become a 2400ATK Solemn Judgment. Rabbit can be reused with Tour Guide from the Underworld, which brings me to my next point.


Tour Guide from the Underworld: This is a splashable 4-card engine that generates huge advantage and easily enables Chaos Monsters to be used anywhere. One Tour Guide lets you Special Summon Sangan from your deck, which nets you a card when it's sent to the Graveyard, or it's an instant Rank 3 Xyz.Take a look at the top decks from any YCS since the release of Generation Force, and you should have no trouble seeing why something needs to be done about this card. Limiting it might seem a but harsh, but with Tour Bus from the Underworld being released soon, you'll be able to recycle Tour Guide anyway.


Karakuri Komachi mdl 224 “Ninishi”: You might have stopped reading after that, but hear me out. Karakuri is a powerful deck that can generate massive amounts of advantage with this single card. Being able to Summon again, getting the effect of the summoned card (if any), and getting an easy Sycnhro is good, but what happens after a Karakuri Synchro is the crazy part which ends with them having several 2600+ATK beaters on the field while replenishing their hand. Ninishi is also searchable, so hitting this won't totally kill Karakuris.


Fishborg Blaster: Formula Synchron is at 1, so this card isn't as problematic as it was before. Even then, Fish OTK decks only popped up here and there.


Royal Oppression: There was really no reason to ban this card in the first place. With Heavy Storm and 3 Mystical Space Typhoon, it would be harder than ever to keep it on the field anyway.


Tsukuyomi: Many people have been wanting this card back for a long time. The supposed argument is that it's a continuous Book of Moon. If this were still a Monarch format where the game was slow enough to actually use Flip Effects, I might agree, but that's no longer the case.

Semi-Limited

Master Hyperion: Tour Guide being at 1 makes way for Agents to take over. Hyperion at 2 might not change much, but you know how Konami has to semi-limit boss monsters before limiting them.


Shien's Smoke Signal: Six Samurai took a huge loss this format with both Smoke Signal and Shi En going to 1. It's still a good deck, but they need a little something to push them back into competitiveness. Another Shi En would be too much, but giving them an extra bit of search power helps without breaking them.


Lumina, Lightsworn Summoner: This would help Lightsworns so much more than a thrid sacky boss monster.


Judgment Dragon: With the added consistency of a second Lumina, they would no longer need 3.


Blackwing - Gale the Whirlwind: This gives Blackwings a nice shot at coming back, even more than an additional Kalut.


Mezuki: With Burial from the Different Dimension still at 1, this isn't overpowered, but is good enough to give Zombies a much needed boost.


Emergency Teleport: Without Mind Master, Psychics have lost their OTK. Bringing Teleport to 2 might help them out, but we would most likely see TeleDAD attempt a comeback, but the game has evolved so much since the addition of Synchros that it probably wouldn't even make tier 2.


Infernity Launcher: This could either give Infernity enough of a boost to hit tier 1 again, or overpower it.


So there it is. Leave some comments and let me know what you'd like to see next format.

Tuesday, December 6, 2011

Quick Post: New Stuff!

The reason I haven't been posting much lately is a combination of no internet for a few weeks and very little to no motivation to do anything Yugioh related. I should be getting around to posting some new meaningful articles soon, but for now, here's a look at what new products we're getting in the near future.

January 2012
 Jan 24 - Booster Set: Order of Chaos (Sneak Preview Jan. 14-15)
 Hidden Arsenal 5: Special Edition

February
 Feb. 7 - Structure Deck: Dragonic Legion
 Feb. 21 - Ra Yellow Mega Pack

March
 Mar. 20 - 2012 Premium Collection Tin
 Order of Chaos: Special Edition

May
 Booster Set: Galactic Overlord

Friday, November 11, 2011

Hawt Tech: Black Horn of Heaven

Finally, I'm back with something I was working with a couple weeks ago in my Six Samurai deck; a main decked Black Horn of Heaven. Let's take a look at that card, shall we?


Black Horn of Heaven
Counter Trap
Negate the Special Summon of 1 of your opponent's monsters, and destroy it.

Very simple, but very powerful. This card works a lot like Thunder King Rai-Oh and Steelswarm Roach as it won't negate a Special Summon that is the result of a Spell, Trap, or Monster Effect. What it does take care of is Synchro Summons, Xyz Summons, and boss monsters. 

Solemn Warning is a pretty amazing card because it can stop ANY summon, whether it's from a card effect or not. Black Horn of Heaven lets you save your Warning (and 2000 Life Points) for something like Gorz the Emissary of Darkness or a game-winning Monster Reborn

You might say that Bottomless Trap Hole is better since it can stop Normal Summons as well and banishes the monster, but with the TCG's priority ruling, that Black Luster Soldier - Envoy of the Beginning or Master Hyperion can still get their effects off with Bottomless Trap Hole. Since Black Horn negates the summon entirely, that means your opponent won't be able to Special Summon that BLS, Synchro Monster, or Xyz Monster from the graveyard.

Tuesday, October 4, 2011

Upcoming Shonen Jump Magazine Promos

We know the next 6 Shonen Jump Magazine promos, so in case you were wondering, here's what we're getting..

Subscription Promos


Sephylon, the Ultimate Time Lord
LIGHT/Fairy/Effect/10
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard. Its effect(s) are negated, and its ATK becomes 4000.
ATK/4000 DEF/4000

Shooting Quasar Dragon
LIGHT/Dragon/Synchro/Effect/12
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per turn equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, when a card or effect is activated: You can negate the activation and destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.
ATK/4000 DEF/4000

December 2011 Issue

Endless Decay
DARK/Zombie/Effect/5
If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.
ATK/? DEF/0

Januruary 2012 Issue

The Supremacy Sun
DARK/Fiend/Effect/10
Must be Special Summoned by its own effect and cannot be Special Summoned by other ways. If this face-up card on the field is destroyed and sent to the Graveyard, during the next Standby Phase: You can discard 1 card; Special Summon this card from the Graveyard.
ATK/3000 DEF/3000

March 2012 Issue
X-Saber Souza
EARTH/Warrior/Synchro/Effect/7
1 Tuner + 1 or more non-Tuner "X-Saber" monsters
You can Tribute 1 "X-Saber" monster; this card gains 1 of these effects until the End Phase:
● If this card battles a monster: Destroy that monster immediately with this card's effect (without damage calculation).
● This card cannot be destroyed by the effects of Trap Cards.
ATK/2500 DEF/1600

April 2012 Issue
Number 30: Acid Golem of Destruction
WATER/Rock/Xyz/Effect/3
2 Level 3 monsters
During each of your Standby Phases: Detach 1 Xyz Material from this card or take 2000 damage. If this card has no Xyz Materials, it cannot attack. While this card is face-up on the field, you cannot Special Summon.
ATK/3000 DEF/3000


We have some great cards to look forward to. Shooting Quasar definitely has the potential to make a huge impact on the TCG. You can read my article about it HERE, but keep in mind that it was written early last format. Souza will be a huge help for X-Sabers, making Boggart Knight more versatile. Acid Golem is a unique monster. It's easy to summon, and you have 3 battle phases to use this 3000 ATK beater before it tries to burn you.